SAPUTRA, J.; HANDOKO, K. IMPLEMENTASI FINITE STATE MACHINE DALAM GAME EDUKASI BAHASA JEPANG. Computer and Science Industrial Engineering (COMASIE), [S. l.], v. 11, n. 2, p. 119–128, 2025. DOI: 10.33884/comasiejournal.v11i2.9084. Disponível em: https://ejournal.upbatam.ac.id/index.php/comasiejournal/article/view/9084. Acesso em: 22 jan. 2025.