WICAKSANA, R. A.; PANGARIBUAN, H. RANCANG BANGUN APLIKASI GAME EDUKASI PENGENALAN HURUF ALFABET DENGAN TEKNOLOGI AUGMENTED REALITY BERBASIS ANDROID. Computer Science and Industrial Engineering, [S. l.], v. 3, n. 2, p. 75–82, 2020. Disponível em: https://ejournal.upbatam.ac.id/index.php/comasiejournal/article/view/2083. Acesso em: 17 mei. 2024.