Implementasi Gamifikasi dalam Pengembangan Media Pembelajaran Logika Matematika Diskrit Berbasis Game 3D

Authors

  • Wildan Sulistiono Universitas Darussalam Gontor, Jawa Timur
  • Faisal Reza Pradhana Universitas Darussalam Gontor, Jawa Timur
  • Triana Harmini Universitas Darussalam Gontor, Jawa Timur

DOI:

https://doi.org/10.33884/psnistek.v7i1.10750

Keywords:

matematika diskrit, logika, gamifikasi, game edukasi, Unity

Abstract

Education is a fundamental aspect in the development of human resources, especially in the field of computer science. One of the core subjects is Discrete Mathematics, yet many students struggle to grasp its concepts, particularly in logic. Based on observations and student grades from the Informatics Engineering Department at Darussalam Gontor University, it is evident that comprehension levels remain low. This study aims to develop a 3D game-based learning media using a gamification method. The software was developed using the Software Development Life Cycle (SDLC) waterfall model and implemented using Unity with 3D interactive control. The application was evaluated through questionnaires to content experts, media experts, and users. Validation results indicate the application is feasible as an alternative learning medium and can enhance students’ understanding and motivation in learning.

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Published

2025-09-03

How to Cite

Wildan Sulistiono, Faisal Reza Pradhana, & Triana Harmini. (2025). Implementasi Gamifikasi dalam Pengembangan Media Pembelajaran Logika Matematika Diskrit Berbasis Game 3D. Prosiding Seminar Nasional Ilmu Sosial Dan Teknologi (SNISTEK), 7(1), 280–288. https://doi.org/10.33884/psnistek.v7i1.10750

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Section

Articles