APLIKASI PENGENALAN PETA INDONESIA UNTUK ANAK SEKOLAH DASAR MENGGUNAKAN AUGMENTED REALITY BERBASIS ANDROID

Authors

  • Endang Sri Wahyuni Romadhotun Universitas Putera Batam
  • Hotma angaribuan

Keywords:

Augmented Reality, Markerless, Android, Unity 3D.

Abstract

Along with the development of the times, science and technology also experienced developments. The development of science has a considerable influence on several aspects of human life, especially aspects in the world of education. But it has not been utilized in the field of education that requires props in the delivery of teaching and learning processes, such as map materials in social studies subjects for elementary school children. Currently for the delivery of map material, teachers still use conventional methods and teaching is still focused on the media atlas, and globe. But using augmented reality technology is expected to make IPS lessons especially on map material more interesting and fun because augmented reality can be a prop to convey map material in 3D form. With the existence of augmented reality supported by markerless method, users are provided with 2D images presented in marker books by the author as a reference to display maps of Indonesia with 34 provinces in 3D form as well as information from each province.

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Published

2021-01-21

How to Cite

Romadhotun, E. S. W., & angaribuan, H. (2021). APLIKASI PENGENALAN PETA INDONESIA UNTUK ANAK SEKOLAH DASAR MENGGUNAKAN AUGMENTED REALITY BERBASIS ANDROID. Computer and Science Industrial Engineering (COMASIE), 4(1), 76–86. Retrieved from https://ejournal.upbatam.ac.id/index.php/comasiejournal/article/view/2942

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Section

Articles