GAME EDUKASI NAMA-NAMA NABI DENGAN MENGGUNAKAN CONSTRUCT 2 BERBASIS ANDROID

Authors

  • REKSI IKHSANUDDIN MAHASISWA
  • Anggia Dasa Putri

Keywords:

Game Edukasi, Nabi, Construct 2, SDLC, Android

Abstract

 

The study of prophets is useful for knowing the history of the prophet. The learning media used in the teaching and learning process about the prophet during the Covid-19 pandemic, only in the form of printed books and the delivery of material using the application (WhatsApp). So that the delivery of the material is not conveyed all because the learning time is only 10-15 minutes which before the pandemic is 4 learning hours in one week. Furthermore, the students' interest in learning decreased as evidenced by the fact that most students were often late in collecting assignments. The method used in designing educational games for the names of the prophets using Android-based construct 2 uses the SDLC method or Software Development Life Cycle and UML (Unified Modeling Language) and uses StarUml software, Adobe Photoshop CS6, Construct 2, and Web 2 Apk Builders. The results of this study are in the form of an educational game on the names of the prophets using Android-based construct 2. From the results of the research, it can be concluded that the educational game of the names of the prophets using Android-based construct 2 can be an interesting and easy-to-understand learning medium for SDN 003 Batu Aji students, can introduce fun learning tools to students in the form of educational games, and can help improve knowledge for the disciples about the prophet.

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Published

2021-01-21

How to Cite

IKHSANUDDIN, R., & Putri, A. D. (2021). GAME EDUKASI NAMA-NAMA NABI DENGAN MENGGUNAKAN CONSTRUCT 2 BERBASIS ANDROID. Computer and Science Industrial Engineering (COMASIE), 4(1), 20–29. Retrieved from https://ejournal.upbatam.ac.id/index.php/comasiejournal/article/view/3051

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Section

Articles